![]() All of the original arcade levels are present too, though many of them are shortened again. Once again there are two levels not found in the arcade game, but they are totally different from the Zeebo port, taking place in a school and a nightclub. ![]() ![]() Much like the Zeebo port, you can also unlock and play as every enemy character in the game – there are 26 characters in total. As you progress through the game, you get experience points, which unlock new moves. There’s an additional special meter that will build up and activate a “limit break” to temporarily make you more powerful. Manual has separate punch and kick buttons, though there are special moves you can execute in manual that aren’t available in automatic. Auto simplifies all attacks into “regular” and “special”, with combos executed automatically. There are two control methods – manual and auto. But it does offer controller support, though you still can’t completely deactivate the overlay. The touch controls, as usual, aren’t great. The on-screen touch controls also chew up a significant portion of the playing field, so it feels a little cramped despite the zoomed-out view. However, everything appears smaller due to using the higher resolution of mobile phone/tablet screens. The backgrounds have been redrawn and they look much improved. Most of the sprites from the Zeebo port have been reused, though the animation isn’t as smooth nor is the action quite as fast. While it shares some of its elements, it’s largely an all new product. The Double Dragon mobile port was developed by Brizo Interactive, the same team which worked on the Zeebo port. Abobo’s Big Adventure / Fighting of Double Dragon.Double Dragon II: Wander of the Dragons.Double Dragon: The Revenge of Billy Lee.The game employs the state-of-the art 3D cel-shading technology to achieve splendid next generation scenes with meticulous details. Up-to-date technologies realize a fluid texture and satisfy your desire to poke Slime! The Devour gameplay lets players feed Slime with different item shards and materials to activate different combat attributes and skills! Like Rimuru in the anime, keep fighting and grow stronger! Choose from Rimuru core skills with different attributes and resistances and match it with different monster heroes to develop your own unique Rimuru! The game features a unique Slime system that perfectly recreates the ability called "Predator" in the anime. Arrange them in a 3x3 grid to bring their attributes and properties into play and display your strategic battle array! Dispatch heroes with close bond to trigger their synergy skills with astonishing destructive force! At critical moments, suppress the enemy with smooth, awesome combo skills! Popular anime characters come to the screen! The game presents you with Ranga, Shuna, Benimaru, Shion, and other Monster Federation members to form a unique powerful monster legion! In the game heroes are divided into output, defensive, and assistant types. Players will relive the new Slime life of swords and magic! As a Slime! Satoru gains the name Rimuru and embarks on his Slime life with the sole goal to found a Federation where all races can live happily together in this squirming world!Īn official game adaption of the anime That Time I Got Reincarnated as a Slime, players act as Rimuru, the founder of the Jura Tempest Federation to enjoy classic stories of the anime through game stages and monster expeditions, take part in the Monster Federation's daily operation and harvest a sense of achievement as the king of monsters!įuse, the writer of the series, personally oversees the adaption and ensures the game version stays true to the anime. After regaining consciousness, Satoru discovers that he has been reincarnated in an unfamiliar world. Corporate worker Satoru Mikami is stabbed to death by a passing assailant. The game features a unique Devour system that allows players to develop their own Rimuru! In the game, players may summon monsters, collect characters from the original anime and build up powerful monster combat lineup. That Time I Got Reincarnated as a Slime: King of Monsters employs the state-of-the art 3D cel-shading technology to present to gamers the Jura Tempest Federation from the anime.
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